AI Insights · Timothy · January 2022
Top 5 Low Poly Games on Android in Austria, Q4 2021
Check out the performance trends of the top 5 low poly games on Android in Austria during Q4 2021, including downloads, revenue, and active users.
Top 5 Low Poly Games on Android in Austria, Q4 2021
In the fourth quarter of 2021, the top low poly games on the Android platform in Austria showed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared.
Roblox experienced significant fluctuations in its weekly revenue, starting at approximately $27K and peaking at $75K in the final week of December. Weekly downloads for Roblox were relatively stable, averaging around 3K, with a slight increase to 3.8K in the last week of the year. The game also maintained a steady user base, with weekly active users ranging from 190K to 210K throughout the quarter.
Idle Lumber Empire saw a gradual increase in weekly revenue, starting from around $3.3K and reaching over $7K by the end of December. Weekly downloads showed a noticeable uptick in December, rising from approximately 1.2K to 3.3K. The game’s active users mirrored this trend, growing from 6.9K at the start of the quarter to 5.9K at the end.
Let's Be Cops 3D had a modest revenue performance, with figures generally under $50 per week, except for a slight peak at $41 in the final week. Downloads showed a more dynamic pattern, spiking to 2.8K in the last week of December from a low of 184 in late September. Active users also saw a significant rise, growing from 489 at the beginning of the quarter to 4.4K by the end.
Riding Extreme 3D started the quarter with no revenue but saw a minor increase to $22 in the week of December 20. Downloads were relatively stable, averaging around 1K per week, with a slight increase to 1.2K in the last week of December. Active users followed a similar trend, starting at 4.4K and maintaining around 2.5K to 2.9K throughout the quarter.
Egg, Inc. showed consistent weekly revenue, averaging around $600 with minor fluctuations. Downloads peaked at 2.2K in late October and early November, then stabilized around 700. Active users were notably higher in late October and early November, reaching up to 14.7K, before stabilizing around 10K to 11K for the rest of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.